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AI/ML Computer Graphics and Robotics for 3D Animation Research Intern

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Sony

Jan 13, 2024

Applications are closed

  • Internship
    Full-time
    Off-cycle Internship
  • Software Engineering
    Data
  • San Francisco, +3
    Remote

Requirements

  • M.S., Ph.D. candidate, or Post-doc in Computer Science, Electrical Engineering, or a related field, or M.S. with research experience equivalent to Ph.D.
  • Excellent fundamental research background and demonstrated record of innovation in the theory of AI, Machine Learning, Computer Graphics, or Robotics related areas.
  • Excellent knowledge and experience in 3D Animation, Character Control with Physics Game Engine
  • Excellent knowledge and experience in Deep Learning fundamentals and Reinforcement Learning.
  • Excellent analytical and mathematical skills 
  • Strong professional software development experience
  • Strong familiarity with game development workflow
  • Strong familiarity with neural network training, finetuning workflow
  • Strong familiarity with modern Python and C++
  • Strong communication, interpersonal, and presentation skills
  • Ability to work independently and/or in a team environment
  • Preferred qualifications: 
  • Knowledge and experiences in physics-based character control
  • Knowledge and experiences in generative models (NeRF, Diffusion Model)
  • Knowledge and experience in machine learning based robot control
  • Knowledge and experience in motion and skill learning
  • Familiarity with Unreal Engine, Unity, Blender, Maya, Mujoco, Isaac-Gym or related software platforms 

Responsibilities

  • Research, develop and evaluate state-of-the-art machine learning algorithms for the next generation AI/ML based Computer Graphics and Robotics for 3D Animation.
  • Apply software engineering skills to identify challenges and future directions for our research.
  • Learn, collaborate, and network alongside world-class researchers and creators; present your findings and contribute to the industry-leading entertainment technology community.

Entertainment & Media
Industry
10,001+
Employees
1946
Founded Year

Mission & Purpose

Sony’s purpose is simple. We aim to fill the world with emotion, through the power of creativity and technology. We want to be responsible for getting hearts racing, stirring ambition, and putting a smile on the faces of our customers. That challenge, combined with our spirit of innovation, motivates us to create groundbreaking technology, entertainment, and services for people worldwide. Our history as a global brand has been built around employees that all have a passion for touching peoples'​ lives, and pride in pushing beyond the status quo to produce truly extraordinary results. We’re uniquely positioned because we operate in many different industries - from movies and music to video games and electronics. And, with offices around the globe, we benefit from a global workforce that learns and grows together through mutual respect. If you're ready to join a diverse team at an innovation-led company with the power to change lives, then we encourage you to read up on the different Sony group companies and check out our Life page. Then, get in touch, and together, let’s make the world say wow.