Logo of Huzzle

Concept Art Internship

image

Rebellion

2mo ago

  • Internship
    Full-time
    Placement Program
  • Design
    Creative Arts & Fashion
  • Oxford

AI generated summary

  • You should be completing a university placement, have a concept art portfolio, be a self-learner passionate about game development, and familiar with modern concept pipelines and visual storytelling.
  • You will create and iterate concept artwork, understand production workflows, reference game design documents, track tasks in JIRA, collaborate with the team, and incorporate feedback into your work.

Requirements

  • You are completing a university placement year, are a career switcher or an aspiring concept artist with minimal Game Development industry experience.
  • You have a concept art portfolio containing personal or educational projects.
  • You're a self-learner with a passion and excitement for game development and concept art.
  • Willing to incorporate modern concept pipelines such as 3D elements, photo-bashing, and other emergent technologies.
  • You have a developing knowledge of narrative and visual story telling.

Responsibilities

  • With feedback and guidance from concept leads; create and iterate concept artwork.
  • Begin to develop an understanding of best practices, production pipelines and workflows.
  • Reference game design documents to gain an understanding of the project.
  • Track and update the progress of day-to-day tasks using JIRA.
  • Collaborate with project team on task direction and quality of own work.
  • Implement and incorporate feedback from art leads and senior concept artists into work.

FAQs

What is the duration of the Concept Art Internship?

The internship duration is not specified in the job description, but it typically aligns with a university placement year or similar timeframe.

Is this internship paid or unpaid?

The job description does not specify if the internship is paid; applicants should inquire during the application process for clarity.

Do I need to have prior experience in the gaming industry to apply?

No, prior experience is not required; the internship is suitable for aspiring concept artists with minimal experience in the game development industry.

What should I include in my concept art portfolio?

Your portfolio should contain personal or educational projects that demonstrate your skills and passion for concept art.

How will feedback be provided during the internship?

Feedback will be provided by concept leads and senior concept artists to help guide your work and development.

Is there an opportunity for full-time employment after the internship?

The job description does not mention the potential for full-time employment post-internship; applicants should ask for more information during their application process.

Do I need to relocate to Oxford for this internship?

Yes, applicants are expected to be able to work in Oxford at the studio location.

Are there professional development opportunities during the internship?

Yes, the internship includes opportunities to collaborate with industry professionals and develop practical skills in concept art.

Is it necessary to know how to use specific software for this role?

The job description does not specify required software skills, but familiarity with modern concept pipelines and tools is beneficial.

Can international applicants apply for this internship?

No, this role is only open to applicants who have the permanent right to work in the UK, as no visa sponsorship is available.

Entertainment & Media
Industry
201-500
Employees
1992
Founded Year

Mission & Purpose

Founded in 1992, Rebellion is one of Europe’s biggest independent multimedia studios. Its flagship Sniper Elite series is renowned for its authentic stealth and sniping gameplay with more than 20 million players worldwide. 2000 AD is synonymous with the absolute finest in British comic book art. With the acquisition of a $100m film studio and the world’s largest archive of English language comics, Rebellion continues to go from strength to strength. Rebellion now operates across books, comics, TV and film, but at its core it’s still a leading developer and publisher of games. Whether it’s the breathtaking intensity of Sniper Elite 4, the face-hugging terror of Aliens vs. Predator or the grindhouse frenzy of the Zombie Army series, the Oxford-based studio is revered for creating stand-out games designed to thrill.