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Research Scientist Intern, Photorealistic Telepresence (PhD)

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Meta

Feb 12, 2024

Applications are closed

  • Internship
    Full-time
    Off-cycle Internship
  • Software Engineering
  • Pittsburgh

Requirements

  • Currently has, or is in the process of obtaining, a PhD in Audio Processing, Computer Science, Computer Vision, Computer Graphics, Robotics, Machine Learning, or related field.
  • Interpersonal skills: cross-group and cross-culture collaboration.
  • Must obtain work authorization in country of employment at the time of hire, and maintain ongoing work authorization during employment.
  • Experience with solving inverse problems in imaging emphasizing modeling, algorithm development, and hardware prototyping.
  • 2+ years of experience with Machine Learning for solving computer vision, computer graphics, or audio synthesis problems.
  • Experience with deep learning frameworks such as Pytorch and TensorBoard.
  • Experience with scientific programming languages such as Matlab or Python.
  • Preferred Qualifications:
  • Proven track record of achieving significant results as demonstrated by patents and first-authored publications at leading workshops or conferences such as ICCV, CVPR, NeurIPS, SIGGRAPH, ICASSP, or similar.
  • Intent to return to a degree-program after the completion of the internship.
  • Experience with systems building in Python or C++.
  • Experience with Machine Learning for 3D Data (such as meshes, point clouds, and voxels).
  • Experience with Machine Learning for Visual Synthesis or Audio Synthesis.
  • Demonstrated engineering experience via an internship, work experience, coding competitions, or widely used contributions in open source repositories (e.g., GitHub).

Responsibilities

  • Solve real problems in enabling Photorealistic Telepresence.
  • Collaboration with and support of other researchers across various disciplines.
  • Communication of research agenda, progress, and results.

Technology
Industry
10,001+
Employees
2004
Founded Year

Mission & Purpose

Meta builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps like Messenger, Instagram and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology.