FAQs
What are the primary responsibilities of a Designer II at Disney?
As a Designer II, you will define app and web experiences for enterprise products, collaborate with stakeholders, produce design solutions using sketches, wireframes, and high-fidelity mock-ups, and present your design work to stakeholders and partners.
What level of experience is required for this position?
The position requires 3+ years of relevant industry experience.
Is a degree required for this role?
Yes, a Bachelor's degree is required or equivalent training or work experience.
What design tools should I be familiar with for this role?
You should have strong knowledge of design tools such as Figma, Sketch, and Adobe Creative Suite.
What qualities are expected from a Designer II at Disney?
A Designer II is expected to be a self-motivated problem solver, communicate complex concepts clearly, be eager to innovate, and have a strong work ethic. Additionally, adaptability and the ability to collaborate well with others are important.
What is the hiring range for this position in New York?
The hiring range for this position in New York is $109,500 to $146,800 per year.
Will I have opportunities to learn new technologies and design skills?
Yes, there is an expectation for applicants to have an interest in and aptitude for learning new technologies and design skills.
How does Disney define the culture within the design team?
The design culture at Disney prioritizes inclusivity and collaboration, valuing team-fit and attitude as highly as hard design skills.
Are there additional benefits or incentives apart from the base salary?
Yes, a bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to a full range of medical, financial, and other benefits.
Is experience needed in user-centered design principles?
Yes, a strong understanding of user-centered design principles and best practices is required for this role.

