Logo of Huzzle

Narrative Designer

image

Rebellion

21d ago

  • Job
    Full-time
    Mid & Senior Level
  • Design
    Creative Arts & Fashion
  • Oxford

AI generated summary

  • You should have advanced skills in narrative design documents, video game development, and production pipelines, with a commitment to delivering high-quality results efficiently.
  • You will design, implement, and document narrative content, collaborate with various teams, manage dialogue systems, and evaluate the game to ensure alignment with the project vision.

Requirements

  • * Advanced knowledge of creating narrative design documents and specifications.
  • * Willingness and ability to deliver high quality results using tools and processes required to get the job done.
  • * Advanced knowledge of the video game development process.
  • * Advanced knowledge of production pipelines.

Responsibilities

  • Take ownership of systems that have primary narrative focus ensuring setup and implementation in line with the project scope and design direction
  • Collaborate with other design specialisms to define all narrative content within the game
  • Apply best practices, production pipelines, and workflows with limited guidance
  • With moderate oversight, use appropriate tools, including in-house tools, to implement Narrative and Dialogue
  • With moderate oversight, develop detailed Narrative Design Documents both independently and through close collaboration with other disciplines, based on the creative vision of the project
  • Interface with Level Design to design and implement quest structure into levels
  • Interface with Systems Design to support creation and implementation of gameplay mechanics, quests and objectives that tie into game structure
  • Collaborate with UI to design suitable communication of quest structure to the player
  • Implement lines in the dialogue system (incl. managing localised text)
  • Collaborate with Audio to manage creation of casting documents for main characters, create and format recording scripts and where appropriate support with recording sessions by providing context and narrative direction
  • Assist in scheduling and task tracking of narrative work, get time estimates from downstream departments
  • Communicate and collaborate with code on creation and iteration of dialogue tools and mechanics
  • Regularly play the game and evaluate your own work ensuring it is in line with the project direction & intended feel, raising any identified issues with appropriate stakeholders
  • Support the Lead Narrative Designer in any ad hoc tasks and duties

FAQs

What is the role of the Narrative Designer at Rebellion?

The Narrative Designer is responsible for quest and objective design, focusing on the practical implementation of narrative systems using the in-house engine, and collaborating with various design teams across multiple projects.

Where is Rebellion located?

Rebellion has studios in Oxford and Warwick, with additional opportunities for remote work in a hybrid format.

What kind of projects will I be working on as a Narrative Designer?

You will work on a varied slate of exciting new projects ranging from historical themes like World War II to futuristic settings.

What are the main responsibilities of the Narrative Designer?

Responsibilities include owning narrative-focused systems, collaborating on narrative content, implementing dialog systems, and supporting the Lead Narrative Designer, among other tasks related to game structure and design.

Is there assistance provided for relocation?

Yes, Rebellion offers a relocation package that includes moving assistance, temporary accommodation, and support for a smooth transition to your new environment.

What qualifications are required for the Narrative Designer position?

Candidates should have advanced knowledge of creating narrative design documents, familiarity with the video game development process, and an understanding of production pipelines.

What benefits does Rebellion offer to its employees?

Benefits include 22 days of holiday plus Christmas closure, private medical insurance, life assurance, enhanced family leave, a pension scheme, and various mental health support options, among others.

Is this role open to international applicants?

No, this role is only open to applicants who have the permanent right to work in the UK and we are unable to provide visa sponsorship.

How does Rebellion promote a creative work environment?

Rebellion fosters an open, friendly, and creative atmosphere, encouraging employees to express their creativity and supporting a healthy work-life balance.

Are there opportunities for career development within Rebellion?

Yes, Rebellion offers a variety of development opportunities and supports employees in being the best at what they do.

Entertainment & Media
Industry
201-500
Employees
1992
Founded Year

Mission & Purpose

Founded in 1992, Rebellion is one of Europe’s biggest independent multimedia studios. Its flagship Sniper Elite series is renowned for its authentic stealth and sniping gameplay with more than 20 million players worldwide. 2000 AD is synonymous with the absolute finest in British comic book art. With the acquisition of a $100m film studio and the world’s largest archive of English language comics, Rebellion continues to go from strength to strength. Rebellion now operates across books, comics, TV and film, but at its core it’s still a leading developer and publisher of games. Whether it’s the breathtaking intensity of Sniper Elite 4, the face-hugging terror of Aliens vs. Predator or the grindhouse frenzy of the Zombie Army series, the Oxford-based studio is revered for creating stand-out games designed to thrill.